Maps and Games Roundup

The GeoFacts Challenge is calling for games that teach geography.

How many of us only know where Winnipeg is because we played Ticket to Ride, or Kinshasa because of Pandemic, or Kamchatka because of Risk? None of these games are educational in nature, per se, and yet for many gamers, they have been more effective teachers of geography than a textbook.

Your goal for the GeoFacts Challenge is to design a game with memorable geographical information, whether it be countries or capitals, volcanoes or valleys, or annual caribou migration corridors. The game should use modern mechanics and a printed map with real location names. Both the map and the geographical information should be integrated into game play, but this contest is about fun—don’t disguise homework assignments as games! […]

Examples of strategic games that use a well-integrated map with memorable locations: Twilight Struggle, Sun Tzu (2005), Italian Rails, Axis and Allies, Pandemic, Risk, Terraforming Mars, the Ticket to Ride series, and certain cases in Sherlock Holmes Consulting Detective. While most of these games use a map of the world or a map of a specific country, contestants are not limited to maps of this nature.

(Thanks to Alan for the tip.)

Meanwhile, the Map Making Mega Bundle collects the game mapmaking app Campaign Cartographer 3+ with a number of its add-ons, plugins and resources at a discounted price, a portion of which goes to charity. Despite the fact that it is in many ways adjunct to fantasy mapmaking, which is one of the areas of my expertise, I am woefully under-informed about roleplaying or computer game mapping, but CC3+ seems to come up a lot.

Eduard, a New Mac-only Relief Shading App

Eduard app logoLaunching at NACIS, which is next week, but available on the Mac App Store now, Eduard is a Mac-only application that generates relief maps by “[using] machine learning to match the aesthetics and details of relief shadings created by Swiss cartographers.” (The name is a pretty obvious reference to Eduard Imhof.) The app allows you to adjust direction of illumination, aerial perspective and detail, and works with digital elevation models and a number of file formats. The launch price is US$69.99 (C$99.99) until the 23rd, after which I presume the price will go up.

Flex Projector

With all this recent talk about map projections, it might be worth pointing out the existence of Flex Projector, a cross-platform Java application for creating map projections, now at version 1.0.6. Yes, creating: if you want to invent your own map projection and slap your own name on it, you can do that with this app; others certainly have. (You will need to have Java installed on your computer.) Heck, Tom Patterson’s Natural Earth projection was built with it. [GIS Lounge]

Previously: Shaded Relief World Map and Flex Projector.

Map Anniversaries

Apollo 14: Mitchell Studies Map

Google Maps turned 10 years old on Sunday—a milestone observed by Samuel Gibbs in the Guardian. See also Liz Gannes’s retrospective at Re/Code. My reaction on launch day was pretty effusive—I was blown away mainly by the user interface. But it wasn’t immediately dominant: it took roughly four years for Google to surpass MapQuest in traffic.

Meanwhile, the Pro version of Google Earth, which used to cost $400/year, is now free. Google Earth itself launched in June 2005, so is approaching its own 10-year anniversary, but it began its existence a few years earlier as Keyhole EarthViewer 3D.

Speaking of map anniversaries, National Geographic Maps is marking its centennial.

The photo above marks another anniversary: It shows Apollo 14 astronaut Ed Mitchell consulting a map during his second lunar EVA on February 6, 1971. Apollo 14 returned to Earth 44 years ago yesterday.

Error Reporting in Apple Maps

A major feature of Apple’s forthcoming Maps application for OS X 10.9 Mavericks is enhanced error reporting. AppleInsider has the details. This was inevitable, not just because of the uneven quality of Apple’s maps and the reputational firebombing they’ve gotten since their launch last year, but because all online maps suck and need error reporting. Of course, reports are one thing; how quickly and effectively they’re acted on—that’s what’s important.

Previously: Apple Maps on the Mac.