The RPG Maps of Dyson’s Dodecahedron

crypts-and-sewers
Dyson Logos, “Crypts and Sewers,” 2016. CC licence.

Dyson’s Dodecahedron started out as a blog about role-playing games that over time transformed itself into a source of dungeon maps; the impetus was a dungeon he’d written up for a one-page dungeon contest:

I wasn’t happy with the map I drew for that dungeon, and started looking at the maps drawn by other members of my various RPG groups. I started to develop a new style for my maps. Not an “original” style overall—it is strongly based in the cartography I enjoyed from old Palladium and Chaosisum products, but significantly less like the style of the traditional D&D map which is very grid-oriented.

Then I started to post maps drawn in this style. As I practiced the style, I challenged myself to draw a geomorph every other day until I had at least 100 geomorphs. The blog got pretty boring during this stretch, but I learned a lot about mapping and dungeon design, and the blog got a reputation as a mapping blog.

Dyson’s archive of maps is now quite extensive; the maps are generally free for personal use and available under various licences. He’s also got a Patreon page. [Boing Boing]

Author: Jonathan Crowe

Jonathan Crowe blogs about maps at The Map Room. His nonfiction has been published by AE, The New York Review of Science Fiction, the Ottawa Citizen and Tor.com. His sf fanzine, Ecdysis, was a two-time Aurora Award finalist.