Real World vs. Fantasy Maps

In my study of fantasy maps, one thing I’m particularly interested in is the difference between fantasy maps and their real-world counterparts. Those differences can be substantial; at some point I hope to go into a bit more depth about them. Meanwhile, James Hinton’s guest post at The Worldbuilding School tries to address this subject by comparing a single real-world city map (London, 1653) with a non-canonical map of Osgiliath from a role-playing game. His point turns out to be that fantasy settings should make sense (Osgiliath, according to the map, doesn’t): it’s a question of geography rather than cartography. The territory rather than the map. But if you begin building your fantasy world by drawing the map … [MetaFilter]

Author: Jonathan Crowe

Jonathan Crowe blogs about maps at The Map Room. His essays and reviews have been published by AE, Calafia, The New York Review of Science Fiction, the Ottawa Citizen, Strange Horizons and Tor.com. He lives in Shawville, Quebec.