Simplified Middle-earth

While we’re on the subject of fantasy maps, here’s Camestros Felapton with a thing: “I thought I’d look at the most classic of fantasy maps again but from a different perspective. Part of the problem and the attraction of Tolkien’s original map is the additional detail and a sense of a bigger explorable world. What happens if we strip that away and while we are at it making the right-angle problem a bit worse?” What happens is my eyeballs bleed: that’s what happens. (The right-angle problem is probably a reference to Alex Acks’s critique.)

Author: Jonathan Crowe

Jonathan Crowe blogs about maps at The Map Room. His nonfiction has been published by AE, The New York Review of Science Fiction, the Ottawa Citizen and Tor.com. His sf fanzine, Ecdysis, was a two-time Aurora Award finalist.