Postdoctoral researcher Oliver White talks about creating maps of Pluto’s geology from New Horizons flyby imagery.
I have studied this area in great detail, and have defined each unit based on its texture and morphology—for example, whether it is smooth, pitted, craggy, hummocky or ridged. How well a unit can be defined depends on the resolution of the images that cover it. All of the terrain in my map has been imaged at a resolution of approximately 1,050 feet (320 meters) per pixel or better, meaning textures are resolved such that I can map units in this area with relative confidence.
By studying how the boundaries between units crosscut one another, I can also determine which units overlie others, and assemble a relative chronology (or timeline) for the different units; this work is aided by crater counts for the different terrains that have been obtained by other team members. I caution that owing to the complexity of the surface of Pluto, the work I’ve shown is in its early stages, and a lot more is still to be done.
Previously: Mapping Pluto’s Geology.