The Great Map of Movieland is a whimsical map that plots 1,800 movie titles on an imaginary terrain. Film genres appear as regions (Adventure Plains, Coming of Age Peninsula) and the films themselves appear as towns, with town size correlating to a film’s importance. (It’s a bit odd to see Star Wars and Star Trek in the Adventure Plains rather than the Sci-Fi Mountains, and I’m not sure what the significance of the highways are, nor why Casablanca and The Return of the King are right next to one another.) The brainchild of 31-year-old French designer David Honnorat, the map was a subject of a successful Kickstarter campaign last fall and is now available, via David’s store, as a 26×36″ print; the price is €40. [Boing Boing]
The Routledge Handbook
Out last month, the expensive, 600-page Routledge Handbook of Mapping and Cartography (Routledge). Edited by Alexander J. Kent (who co-wrote The Red Atlas) and Peter Vujakovic, the book “draws on the wealth of new scholarship and practice in this emerging field, from the latest conceptual developments in mapping and advances in map-making technology to reflections on the role of maps in society. It brings together 43 engaging chapters on a diverse range of topics, including the history of cartography, map use and user issues, cartographic design, remote sensing, volunteered geographic information (VGI), and map art.” [The History of Cartography Project]
New Academic Books
New academic books on maps and cartography published over the past couple of months include:
- The Social Life of Maps in America, 1750-1860 (University of North Carolina Press), the latest work by the historian of early American map literacy Martin Brückner;
- Paul Robert Magocsi’s Carpathian Rus’: A Historical Atlas (University of Toronto Press), a cartographic look at a strategic borderland in central Europe;
- Jasper Van Putten’s Networked Nation: Mapping German Cities in Sebastian Munster’s ‘Cosmographia’ (Brill), a study of city views in Renaissance Europe; and
- Claire Reddleman’s Cartographic Abstraction in Contemporary Art: Seeing with Maps (Routledge), an extremely theoretical study of modern map art.
More on Books We’ve Heard of Before
Related: Map Books of 2017.
The Future Mapping Company has announced the discovery of a new island 20 kilometres off the coast of Great Britain. They have naturally already produced a new map of this island.
The Isle of Bait is a small, beautiful and untouched paradise, but there is a hitch—it is only visible through the Face Swap Snapchat filter.
It appears that a glitch during the most recent geological shift caused a permanent geofence to go up around the island, preventing it from being visible to the naked eye.
Geocached for so long, local authorities are debating whether to rename landmarks and points of interest to bring the island into the post-Brexit era. Bay of Bright Futures, the Eneychestuary and Happiness Hill are all remnants of a past that is no longer a reality for the rest of the country. Toblerone Ridge, a local favourite for its distinctive jagged shape, may be the worst affected as plans to widen the gaps between peaks are unveiled as part of a “Greater Value Modernisation Programme.”
For this reason, this map is already a collector’s item, so we would advise acting now before the facts are revealed to be of an alternative nature.
Not since the discoveries of Null Island or San Seriffe has there been news of this magnitude—indeed, this announcement comes 40 years to the day after the Guardian published its supplement on the latter island.
On 1 April 1977, the Guardian published something that has become known as one of the finest April Fool’s gags in history: a seven-page supplement about the fictional, “semi-colonial” island of San Serriffe, complete with a map (at right) full of typographic puns and gags. The Guardian has a page on the gag and has reprinted a couple of the articles here and here; the Museum of Hoaxes has scans of the entire supplement.
Zero degrees longitude, zero degrees latitude is literally nowhere: situated in the middle of the open ocean, off the coast of Africa in the Gulf of Guinea, the only thing to mark its presence is a weather observation buoy [via]. But it’s also a significant set of coordinates, in that it’s the location you might get in the case of geocoding errors.
Hence the invention of Null Island, an imaginary place to flag geocoding failures. It shows up in version 1.3 of Natural Earth, for example, as an island one square metre in size, but coded so that it would never appear in an actual map. Gary Vicchi explains Null Island in more detail. As is the way of fictional places, Null Island has grown in the imagination: it has its own website, replete with sections on its history, geography, people and economy, and its own flag.
Take a map from a popular Nintendo video game. Draw it in the style of a familiar transit map. That’s what Matt Stevenson has done here, with a half-dozen or so maps from Final Fantasy, Metroid, Zelda and other games done in the style of metro system maps from Washington, New York and other cities. Available for sale as posters. [via]
Another look at Plotted: A Literary Atlas (Zest, October 2015) a collection of maps of literary worlds by Andrew DeGraff (whose work is quite distinctive and unique), this time from Atlas Obscura (and focusing on his map for Madeleine L’Engle’s A Wrinkle in Time). Previously. Amazon (Canada, U.K.) | iBooks
Without question, the most popular post on The Map Room so far this week—by two orders of magnitude—was this post pointing to Chaz Hutton’s “A Map of Every City.” Hutton’s map went kind of viral, and not just here. He’s since announced that a print of the map will be available at some point; he’s also written a post on Medium explaining some of the background behind the map.
Andy Woodruff imagines Boston neighbourhoods as islands, where any unpopulated areas—commercial districts, industrial areas, highways, parks—are represented as water. “Some neighborhoods of the Boston area are actual islands, or were at one point. Others, however, can feel that way even when connected to each other by land. Water isn’t the only thing that can create a gulf between neighborhoods; sometimes it’s created by features of the urban landscape and the experience of passing through them.” [via]
Emily Garfield’s art is a pen-and-watercolour exercise in the cartography of imaginary places. Her drawings “are inspired by the visual language of maps, as well as the fractal similarity that cities share with biological processes such as the patterns of cells and neurons.” Above: “Branching Networks (Cityspace #178).”
Another one for those of you who like geofiction as much as I do. The Sorolpedia is an online encyclopedia of the distant and fictional world of Sorol, containing articles about the planet and its inhabitants. The maps are something else: far better than you’d expect from such a project (there’s even a KML file to import it into Google Earth). Its creator has put it on indefinite hiatus since 2010, so we may not see any more updates, but it’s still fascinating stuff.
I love geofiction—creating imaginary worlds through maps—and OpenGeofiction is something I’ve wanted to see for a long time: a collaborative map of an imaginary world that is built with OpenStreetMap’s editing tools. The world is divided into territories, some of which any member can edit, others that are assigned to individual members (after a waiting period). More info here.
I’ve been playing with it and am already nervous about the amount of time I can see myself losing to this. (Though one wrinkle is having no real-world referents to determine scale: without GPS traces or aerial imagery, figuring out how big a house, or a cloverleaf loop, should be is going to be tricky.)
Previously: Ian Silva’s Koana Islands.
I was not aware that Batman’s Gotham City has had a consistent map for the last fifteen years or so. Its geography was defined in 1998 by illustrator Eliot R. Brown for the “No Man’s Land” storyline but has been used ever since, including by the Christopher Nolan trilogy of movies. Brown describes how the map came to be on his website; the story has also been picked up by Smithsonian.com. Thanks to Caitlin and Dwight for the tip.