Simplified Middle-earth

While we’re on the subject of fantasy maps, here’s Camestros Felapton with a thing: “I thought I’d look at the most classic of fantasy maps again but from a different perspective. Part of the problem and the attraction of Tolkien’s original map is the additional detail and a sense of a bigger explorable world. What happens if we strip that away and while we are at it making the right-angle problem a bit worse?” What happens is my eyeballs bleed: that’s what happens. (The right-angle problem is probably a reference to Alex Acks’s critique.)

Author: Jonathan Crowe

I blog about maps at The Map Room, review books for AE: The Canadian Science Fiction Review, and edit a fanzine called Ecdysis.